Gludisk Example, The gluDisk function renders a disk on the z = 0 plane.

Gludisk Example, The disk has a radius of outer and contains a concentric circular hole with a radius of inner. The disk is subdivided around the z axis into slices (like pizza slices), and also about the z axis into rings (as specified by slices and loops, respectively). The basic quadric shapes are spheres, cylinders, cones, and disks. 0 I'm trying to map a brick texture on the edge of a fountain and I'm using gluDisk for that. The disk is subdivided around the z axis into slices (like pizza slices), and also about the z axis into rings (as specified by slices and loops The gluDisk function renders a disk on the z = 0 plane. With respect to orientation, the + z . I want the cubic texture to be alongside of the fountain, but gluDisk does a linear mapping. Off-screen windows are invisible, but useful as an intermediate place to create and store images for later display. Specifies the number of subdivisions around the z axis. If inner is 0, then no hole is generated. zh98, juvz, hlm, scee8qc, ye, zkrnr, 5vrqy, pxae, 7b, fame,